﻿namespace Miner.UI.Forms
{
    partial class NewGameForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.lblWidth = new System.Windows.Forms.Label();
            this.lblHeight = new System.Windows.Forms.Label();
            this.lblMines = new System.Windows.Forms.Label();
            this.numWidth = new System.Windows.Forms.NumericUpDown();
            this.numMines = new System.Windows.Forms.NumericUpDown();
            this.numHeight = new System.Windows.Forms.NumericUpDown();
            this.bntStart = new System.Windows.Forms.Button();
            this.btnClear = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.numWidth)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numMines)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numHeight)).BeginInit();
            this.SuspendLayout();
            // 
            // lblWidth
            // 
            this.lblWidth.AutoSize = true;
            this.lblWidth.Location = new System.Drawing.Point(12, 9);
            this.lblWidth.Name = "lblWidth";
            this.lblWidth.Size = new System.Drawing.Size(35, 13);
            this.lblWidth.TabIndex = 0;
            this.lblWidth.Text = "Width";
            // 
            // lblHeight
            // 
            this.lblHeight.AutoSize = true;
            this.lblHeight.Location = new System.Drawing.Point(12, 38);
            this.lblHeight.Name = "lblHeight";
            this.lblHeight.Size = new System.Drawing.Size(38, 13);
            this.lblHeight.TabIndex = 1;
            this.lblHeight.Text = "Height";
            // 
            // lblMines
            // 
            this.lblMines.AutoSize = true;
            this.lblMines.Location = new System.Drawing.Point(12, 69);
            this.lblMines.Name = "lblMines";
            this.lblMines.Size = new System.Drawing.Size(65, 13);
            this.lblMines.TabIndex = 2;
            this.lblMines.Text = "Mines count";
            // 
            // numWidth
            // 
            this.numWidth.Location = new System.Drawing.Point(83, 7);
            this.numWidth.Maximum = new decimal(new int[] {
            25,
            0,
            0,
            0});
            this.numWidth.Minimum = new decimal(new int[] {
            2,
            0,
            0,
            0});
            this.numWidth.Name = "numWidth";
            this.numWidth.Size = new System.Drawing.Size(120, 20);
            this.numWidth.TabIndex = 0;
            this.numWidth.Value = new decimal(new int[] {
            2,
            0,
            0,
            0});
            // 
            // numMines
            // 
            this.numMines.Location = new System.Drawing.Point(83, 67);
            this.numMines.Maximum = new decimal(new int[] {
            600,
            0,
            0,
            0});
            this.numMines.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.numMines.Name = "numMines";
            this.numMines.Size = new System.Drawing.Size(120, 20);
            this.numMines.TabIndex = 2;
            this.numMines.Value = new decimal(new int[] {
            1,
            0,
            0,
            0});
            // 
            // numHeight
            // 
            this.numHeight.Location = new System.Drawing.Point(83, 36);
            this.numHeight.Maximum = new decimal(new int[] {
            25,
            0,
            0,
            0});
            this.numHeight.Minimum = new decimal(new int[] {
            2,
            0,
            0,
            0});
            this.numHeight.Name = "numHeight";
            this.numHeight.Size = new System.Drawing.Size(120, 20);
            this.numHeight.TabIndex = 1;
            this.numHeight.Value = new decimal(new int[] {
            2,
            0,
            0,
            0});
            // 
            // bntStart
            // 
            this.bntStart.Location = new System.Drawing.Point(15, 107);
            this.bntStart.Name = "bntStart";
            this.bntStart.Size = new System.Drawing.Size(75, 23);
            this.bntStart.TabIndex = 3;
            this.bntStart.Text = "Start";
            this.bntStart.UseVisualStyleBackColor = true;
            this.bntStart.Click += new System.EventHandler(this.bntStart_Click);
            // 
            // btnClear
            // 
            this.btnClear.Location = new System.Drawing.Point(128, 107);
            this.btnClear.Name = "btnClear";
            this.btnClear.Size = new System.Drawing.Size(75, 23);
            this.btnClear.TabIndex = 4;
            this.btnClear.Text = "Clear";
            this.btnClear.UseVisualStyleBackColor = true;
            this.btnClear.Click += new System.EventHandler(this.btnClear_Click);
            // 
            // NewGameForm
            // 
            this.AcceptButton = this.bntStart;
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(225, 139);
            this.Controls.Add(this.btnClear);
            this.Controls.Add(this.bntStart);
            this.Controls.Add(this.numHeight);
            this.Controls.Add(this.numMines);
            this.Controls.Add(this.numWidth);
            this.Controls.Add(this.lblMines);
            this.Controls.Add(this.lblHeight);
            this.Controls.Add(this.lblWidth);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
            this.KeyPreview = true;
            this.Name = "NewGameForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "New Game";
            this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.NewGameForm_FormClosing);
            this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.NewGameForm_KeyUp);
            ((System.ComponentModel.ISupportInitialize)(this.numWidth)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numMines)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numHeight)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label lblWidth;
        private System.Windows.Forms.Label lblHeight;
        private System.Windows.Forms.Label lblMines;
        private System.Windows.Forms.NumericUpDown numWidth;
        private System.Windows.Forms.NumericUpDown numMines;
        private System.Windows.Forms.NumericUpDown numHeight;
        private System.Windows.Forms.Button bntStart;
        private System.Windows.Forms.Button btnClear;
    }
}